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Summons master

(image)

Few men in all of history have ever embraced the veiled mystery that comes naturally with the title of the Fourth Degree. These are men who can wield the entire power of the Abyss with their right arm and the complete devastation of summoning magic with their left. A summons master has attained the culmination of all summoning arts crafted and comprehended in history.

Encircling a summons master is his magnum opus: the megacircle. The circle teems with magicks of all imaginations—magicks to empower, mend, bless, cure, destroy, create, and remake. Within the vast and mystic megacircle, the air itself screams as elementals burst forth from their world into this one through the circle's unearthly inscriptions. Men within the master's circle are invested with supernatural gifts, their wounds closing by the aid of pure magic and their strength jumping twofold. Towers of heavenly light shriek into the skies from the megacircle's symbols, obliterating all within range.

All around the summons master, miracles occur. Ruin is wrought.

Catatan Khusus:Unit ini memiliki serangan ajaib, yang selalu memiliki kemungkinan tinggi mengenai musuh.Kepemimpinan unit ini menyanggupkan unit di sebelahnya di sisi yang sama melukai lebih banyak darah di peperangan, meskipun ini hanya berlaku untuk unit berlevel lebih rendah.Unit ini memulihkan diri sendiri, menyanggupkannya mengobati diri sendiri seperti ia selalu di dalam sebuah desa.Unit ini sanggup mengobati.Serangan arkana unit ini melukai makhluk ajaib dengan luar biasa, dan bahkan lumayan ke makhluk duniawi.

Naik level dari: Grand Summoner
Naik level ke:
Harga:100
Darah:65
Gerakan: 5
AP:100
level: 4
Golongan:baik
IDI8 Ak_SummonerIV
Kemampuan:megacircle, curing, leadership, summon
(image)magical scimitar
senjata tajam
8 - 3
serangan jarak dekat
Ilmu Sihir
(image)hammer
peremuk
13 - 2
serangan jarak dekat
(image)circle of destruction
api
14 - 1
serangan jarak jauh
always hits
(image)incantation of power
arkana
50 - 1
serangan jarak jauh
Ilmu Sihir
Daya Tahan:
senjata tajam0%
tusukan0%
peremuk0%
api0%
dingin0%
arkana20%
DaerahHarga PergerakanPerlindungan
Beku320%
Bukit250%
Datar140%
Desa160%
Gua240%
Gunung360%
Hutan250%
Hutan Berjamur250%
Istana160%
Pantai Berbatu Karang230%
Pasir140%
Perairan Dalam-0%
Perairan Dangkal320%
Rawa320%
Tak Terlalui-0%
Tak Terlewati-0%